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Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine. There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Currently, these weapons cannot be Uncapped.Your IP address has been temporarily blocked due to a large number of HTTP requests. They may be available in the Bloodnium Exchange (as a weapon, not a blueprint) for 3000. All of these blueprints are extremely rare. The table below lists the drop category corresponding to each item. The last category consists of the fewest - only two blueprints - and these can be obtained from Gold Chests dropped by Treasure Tubers in Screamer Pits. A separate group drop only from Gold Chests that are found in the room immediatelly following any Boss (Mid-boss or Don). Some of them can drop from Silver Chests that are scattered around the floors, as well as silver and gold chests dropped after killing a Hater. These weapons are very rare, very powerful variants of normal weapons, which can drop in the TENGOKU area past 52F. The drop table of the treasure chests are shown below: To gain entry in the the player may opt to use the Dustin TD beside it to ship excess items in their inventory to the rewards box of their waiting room.ĭefeating red named haters in TENGOKU grants the player a chance of them dropping treasure chests of two variants, either a silver treasure chest or a golden treasure chest. The gate leading to TENGOKU has an item limit: 5 items are allowed to be carried through the gate by regular players and 7 are allowed for express pass holders. The interior of the main gate is also different as SU-OI's gate interior depicts a subway environment while TENGOKUMON's gate interior has a very heavenly nature-based theme. The ambiance of TENGOKUMON resembles that of SU-OI (floor 41) but possesses a red tint. Like all elevator floors, the elevator must first be activated in order to be accessible in the waiting room. The floor contains the regular elevator set up, a Dustin TD and the gate leading to the endless floors of Tengoku. It is unlocked once the player has passed through the only accessible escalator on floor 50. It is the 51st floor of the Tower of Barbs. TENGOKUMON is the floor which serves as the entry area to TENGOKU proper. Challenge floors 95 and above also have a chance of spawning more difficult versions of the Main Bosses as well as making the prior enemies much stronger.The size of the cage itself is based off the theme of the faction.For challenge floors 55-90, one of the mid-bosses COEN, JIN-DIE, GOTO-9 and U-10 can spawn or a group of 5-7 screamers with armor and weapons from one or multiple factions will drop into a cage slowly one by one.These challenges consist of a variety of enemies from screamers to bosses. Every 5 floors starting at floor 55, a random challenge will appear that needs to be completed in order to progress. Japanese Kanji Flashcards, by Max Hodges and Tomoko Okazaki (Series 1) "A Guide To Reading and Writing Japanese" by Florence Sakade "Kanji and Kana" by Spahn and Hadamitzky (2011 edition) "A Guide To Remembering Japanese Characters" by Kenneth G. "A New Dictionary of Kanji Usage" (Gakken) "Kanji Learners Dictionary" (Kodansha) by Jack Halpern "New Japanese-English Character Dictionary", by Jack Halpern "The New Nelson Japanese-English Character Dictionary", by John Haig "Modern Reader's Japanese-English Character Dictionary", by Andrew Nelson (now published as the "Classic" Nelson) Some text in this section has been extracted from the Kanjidic project Unicode 4.0 in hexadecimal coding (4 or 5 digits).The code of the character in the various character set standards. A detailed description is available.Īs an example, 亜 has a code of 3273 indicating that the top of the kanji is pattern number 32 (兀) and the bottom pattern number 73 (horizontal line with two vertical strokes above it. They are based on the shapes observed at the top and bottom of the character. The De Roo codes were developed by Father Joseph De Roo, and published in his book "2001 Kanji" (Bonjinsha). The coding system indexes characters according to the shapes at the corners. In some cases a character may have two of these codes, as it can be a little ambiguous, and Morohashi has some kanji coded differently from their traditional Chinese codes. An overview of the coding system is available. Some Japanese dictionaries, such as the Morohashi Daikanwajiten have a Four Corner Index. In China, it is losing popularity in favour of Pinyin ordering. The Four Corner coding system was invented by Wang Chen in 1928, it has since then been widely used in dictionaries in China and Japan for classifying kanji and hanzi. 3k11.2, where the kanji has 3 strokes in the identifying radical, it is radical "k" in the SH classification system, there are 11 other strokes, and it is the 2nd kanji in the 3k11 sequence. The descriptor codes for The Kanji Dictionary (Tuttle 1996) by Spahn and Hadamitzky. The descriptor codes for The Kanji Dictionary (Tuttle1996) 度 has a SKIP code of 3-3-6 indicating it has a 3-stroke enclosure with 6 strokes inside it. A description of the coding system is available.Īs examples, 割 has a SKIP code of 1-10-2, indicating it is divided into left-right portions with 10 strokes at the left and 2 at the right. Developed by Jack Halpern, it first appeared in the New Japanese-English Character Dictionary (Kenkyusha, Tokyo 1990 NTC, Chicago 1993), and in successor publications such as the "Kanji Learners Dictionary" (Kodansha 1999,2011) and the "Kodansha Kanji Dictionary" (2013). The System of Kanji Indexing by Patterns (SKIP) is a scheme for the classification and rapid retrieval of Chinese characters on the basis of geometrical patterns. These codes contain information relating to the glyph, and can be use for finding a required kanji. Index number for the current kanji in several published Japanese dictionaries or reference kanji books.
Our #1 bestseller right now is our Stanely Dribbling shirt. Easily one of the sweetest moments in the show.įans of The Office will also love our The Office collection of shirts, mugs, and tote bags. Thankfully, Michael Scott saves the day and buys the painting of the Dunder Mifflin office. Unfortunately, it was the smug Oscar and his boyfriend, who end up insulting her work behind her back. To download a background, click a thumbnail image and then use your browser controls to download the full-size image to your local. Pam Beesly is showing her work at a local art show and only one co-worker chose to show up to support her. Season 3 Episode 17 might have one of my favorite moments from The Office. Here is a great shot of his desk perfect for use as a Zoom background. One of the most beloved characters of The Office has to be Jim Halpert. Hope it makes a few fans of the show laugh during your next Zoom meeting. I apologize for the rough editing, but it was a little tough cutting out the boss from the photo while keeping it high quality. When he branched off and started his own paper company, you find him contemplating his life decisions in front of a famous Wayne Gretzky quote. We all know the infamous stolen quote that Michael Scott likes to take credit for. Michael Scott Wayne Gretzky Quote Background 29 best free Zoom backgrounds READ TIME: 7 MINUTES Sarah Henning Apr. Perhaps the other fan-favorite background is of Michael Scott’s desk because anything to do with Michael Scott is pure gold. This is where the majority of interviews are held during the show. The Office Conference Room Interview Window BackgroundĪny true fan of The Office will recognize this window. HBO conference call backgrounds HBO offers its own collection of Teams and Zoom backgrounds curated from its top shows. I went through a bunch of different backgrounds from the series but settled on five of my favorite that is high quality and will certainly make you stand out during your next Zoom call. If you too are a fan of The Office, then you will absolutely want to use one of these The Office Zoom backgrounds for your next meeting. No joke, it’s currently on in the background while I write this blog post. I have proudly seen the entire series all the way through no less than 15 times, and can probably quote every episode. I’m what you might call a diehard fan of The Office. If you’re looking for professional-looking Zoom backgrounds, you’ve come to the right place.Looking for The Office Zoom Backgrounds? Here are a few of our favorites! This is best used with a green screen and uniform lighting. Zoom backgrounds on the other hand, will let you pick a static image or video as your background. And because of this, Zoom has built in personalization options for better calling experience.įilters for example, allow users to liven up meetings and conversations with fun stickers and frames. From work to personal matters, more and more people rely on the service to see colleagues, friends, and family. Nowadays, Zoom meetings and online get-togethers are a common scenario. Related 20 Effectual HD Desktop Wallpapers from deviantART Zoom Today The 10 million daily participants in December 2019 rose to about 300 million in April, 2020. The platform has gained more than 2 million users in 2020 – more than what the company has amassed for all of 2019. When the COVID-19 pandemic struck, Zoom saw a significant increase in usage for remote work and online education. It was in May 2012 when the company took the name Zoom, based on the children’s book, Zoom City. It wasn’t a smooth start when it comes to finding investors, because there were too many companies offering video-telephony services. He, along with 40 engineers, built what was known as Saasbee, Inc. In 2011, Eric Yuan left Cisco to start a new company. Another impressive feature is its consistent video clarity, even on weak internet connections. Download and use 100,000+ Office Background stock photos for free. This conference room gives off professional energy that is sure to impress during your Webex meetings. This photo by Social Cut has warm and lively colors. This modern conference room background works great as a background image for your next call. Change the text and font to make it work for you. Office Conference Room Virtual Background Image by Social Cut. It comes complete with a scenic, high-definition image that you can edit or replace, and text to add more personalization to your background. What sets Zoom apart from other video-telephony services is that it runs smoothly on mobile phones – a trait that the competition couldn’t match up to this day. Home Lifestyle Office-Inspired Zoom Backgrounds To Make Working From Home Feel More Legit Because sometimes we just miss showing up late to work with a latte in hand. Make your virtual meetings reflect your traveling and nature dreams with this Zoom background template. As the creator of the Rescued Film Project, Bettwieser spends his days perusing online auctions and rifling through bins at flea markets to find abandoned rolls of film. Retrieved October 17, 2012.Boise, Idaho-based photographer Levi Bettwieser is on a search and rescue mission to save America’s forgotten, undeveloped photos. ^ News syndication service Newscred buys Daylife The Daily Telegraph.^ Content Licensing Service NewsCred Acquires Publishing Startup Daylife, Appears To Be Raising More Funding TechCrunch.^ Richard MacManus, Top 50 Real-Time Web Companies ReadWrite.^ BusinessWeek: Top 50 Tech Startups Retrieved July 15, 2009."Daylife Hits the One Billion Call Mark". ^ Upendra Shardanand (January 8, 2010).^ Michael Surtees, A Update: SmartSections and SmartTopics Launch : DesignNotes December 4, 2009.^ Robert MacMillan, Getty Images Invests in Daylife, Takes Snapshot of Business Reuters.^ "Real-Time Media Management Comes to Daylife's Publishing Suite".^ Daylife, the Aggregator That Newspapers Like The New York Observer July 28, 2009.^ a b Daylife gives publishers self-updating topic pages VentureBeat December 8, 2009.^ Peter Kafka, News Aggregator Daylife Ties Up With Getty: $4 Million Investment September 16, 2009.In 2012, Daylife was acquired by NewsCred. Angel investors include Michael Arrington, John Borthwick, Andrew Rasiej, and Dave Winer. Daylife is funded by Balderton Capital, Arts Alliance, The New York Times, and Getty Images. In 2009, Daylife was named one of the "Top 50 Tech Startups" by BusinessWeek and "Top 50 Real-Time Web Companies" by ReadWriteWeb. History ĭaylife was founded in 2006 by Chief Executive Officer Upendra Shardanand. Both free and paid access is available.Īn example of the semantic web, Daylife analyzes a continuous stream of media content, maps, connections between news topics, and enables dynamic news navigation by topic, country, journalist, medium, timeline, and geography. The APIs ingest, parse, and analyze media content, exposing hundreds of ways to query it and then deliver it at scale. These APIS let developers source, combine, and synthesize news and media content into applications. They are highly flexible and scalable, serving over 1.5 billion calls per month as of July 2011. Daylife APIs ĭaylife's Developer APIs are a programming platform for media. SmartSections are tools that allow publishers to compose and launch full content sections on verticals like Travel or Basketball, featuring real-time media from proprietary and outside sources selected by the editor. SmartTopics are tools for publishers to create media-rich pages on specific topics, linking to proprietary content and related media such as videos, images, links and tweets, selected by the publisher. Daylife and Getty Images launched SmartGalleries in September 2009 in conjunction with their investment announcement. Publishers can hand-select images or automatically fill galleries based on keywords. SmartGalleries is a suite of tools that allow publishers to create image galleries as customizable widgets or in full-page formats. All the features and apps are managed from a simple browser-based dashboard. The Daylife Publisher Suite allows publishers and marketers to deploy on-demand media features and apps from the cloud onto any digital channel with a few clicks. The company seems to have shut down after 2016. Ĭlients include USA Today, Bloomberg Businessweek, NPR, Mashable, Sky News, Forbes, Thomson Reuters, and over 80 others. Daylife's technology analyzes over 100,000 curated content feeds and allows publishers to curate and automate media to enhance proprietary content. The hosted solutions were all launched in partnership with Getty Images, and they allow publishers to source, manage and compose sites, media components, pages, and complete sections of content. The company is headquartered in downtown New York City.ĭaylife's products include the Daylife Publisher Suite, a range of APIs, and a set of "hosted solutions" including Smart Topics, Smart Galleries, and Smart Sections. Daylife was founded in 2006 and has raised $15 million investment to date, most recently from strategic investor Getty Images. It provided digital media management tools and content feeds to publishers, brand marketers and developers. Daylife offered cloud publishing tools for web publishers, marketers and developers. (The only exception is the game's 'bosses', which are in fact large objects - a 108-inch LCD, a truck, a big fat piggy bank - that you need to crush up good within ten seconds, a sufficiently reasonable length of time.) So yes, this is a s-l-o-w puzzle game, but it's better for it. There's no time limit on this and there's not even anything to gain from rushing when your bin is full to the brim: Gomibako nearly always promotes strategy over speed. Objects are brought into play via magnetised clamps on an industrial conveyor belt, but never at any great pace and even as they gradually fall into your bin, there remains an option to hold R2 and close the lid for a break from play. That means you have to pay attention to what the items are, not merely their shape and size. Yes, you have to drop shapes (rubbish shapes) into a depository (a bin-shaped skip), but Gomibako emphasises the arts of composting, incineration and explosive-powered trash obliteration - Tetris-style line formations and Puyo Puyo colour-matching are not part of this program. What's for dessert?" But the game is nothing of the sort. My initial thoughts when playing Gomibako at last year's TGS were: "Oh aye, a junk-themed Tetris? Very clever, that. There's nothing quite like the smell of burning rubbish. 2) Crush or otherwise destroy everything you do throw out until it's a fine puree, in order to save bin space. The basic principles here are: 1) Do not dispose of stuff that you really should keep. Gomibako (literally 'rubbish bin') takes its eco-massaging almost as seriously as Real Japan does, only in different ways - and with a trimmed instruction manual that spans just 21 static screens, thanks. And no, I can't just sneakily put everything out together: What would the neighbours think? How long would the friendly concierge remain friendly? Besides, the city council generously supplies its citizens with a 40-page pamphlet that explains in unnecessary detail every possible rubbish-related faux pas. Every week I have to separate my empty plastic bottles from their very wrappers and caps, because they're not to be thrown out together - and that's before I sort my plastic from glass, glass from metal, food waste from non-food waste, and flicked-through copies of Famitsu from everything else (because paper has to go out unaccompanied, on Thursdays). Rubbish is a serious business here in Japan. Continued abuse of our services will cause your IP address to be blocked indefinitely.(Available in Japan as Gomibako (reviewed) and in Europe as Trash Panic.) Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
Trading is a lot harder than it sounds, as opportunities come only a few times each year. After your initial stores run out, you can find some of these materials out in the world, but once you've exhausted those reserves, you're left with two options: trading and mining. Stone and iron, two critical materials for construction and maintenance, are also finite. Farms won't continue producing food indefinitely, and most fishermen's docks steadily deplete the available population of fish that you can draw upon. Most of the time, resources are unlimited in these sorts of games, but not quite so here. Societal collapse isn't caused just by disasters, though, as maintaining equilibrium with the environment is actually impossible, which is another point of contrast between Banished and other games in its family. Those kinds of cascading failures contrast with the almost hilarious scenarios that surround SimCity's giant robots or aliens. When pests hit your crops and you're already barely squeaking by each year, you're going to start losing a lot of people. With Banished already amounting to a desperate attempt to stave off death, disasters can be absolutely devastating for the unprepared. Diseases test the health of your population, fires your city planning, and tornadoes your ability to rapidly rebuild before winter comes again. In many ways, they serve as a kind of random "boss fight" in the sense that they will often test one aspect of your infrastructure. Like most games of its type, Banished has a number of natural disasters that strike your populace. As your population ages, you eventually lose more than a few citizens to old age, and the best way to replace them is to give your younger citizens houses in the hopes that they'll reproduce and bolster your future numbers. When children die, it's even worse, though you likely won't know it for some time. One fewer worker means you can't gather food, stone, wood, or anything else as quickly. These serve as a one-two punch to punish you for failure because losing citizens makes it that much harder to keep up the resource flow. Each time you fail as their leader, you're reminded of the loss with a grating sound and a yellow gravestone. If they're stuck outside for too long, or don't have warm clothing, they die. If you can't gather enough food, your people die. Every mechanic, every building you can place, and everything else you can do relates back to that central theme of survival. They need homes, food, decent clothes, tools, emotional support, medicine, and more. People, more than anything else, are your vital resource. What if you were forced out of civilization as you know it, to live in the wilderness? How do you think you'd fare? Banished asks those questions, opening with a dozen or so outcasts seeking to make their way alone in the wilderness. Then you hunker down and hope nobody dies. Instead, you'll be chopping down as many trees as you can before getting a fishery going in a nearby lake or river. Just getting enough food is tough, because you rarely have enough time or free land to get a proper set of crops growing. Every game starts in the spring, and before winter hits, you need to get enough firewood, gather a decent supply of food, and build some houses to keep your citizens from freezing to death. Too much farming will deplete the soil.īanished is a series of small goals that feed into one ever-looming command: survive. Cultivating crops can be one of the best ways to keep some consistent food coming in. It's a humble setup, but the game is masterfully constructed with dozens of interlocking mechanics-the perfect foundation for a stinging emergent narrative and a focus on empathy in the face of a Malthusian world. But what if you didn't? What if you were forced out of civilization as you know it, to live in the wilderness? How do you think you'd fare? Banished asks those questions, opening with a dozen or so outcasts seeking to make their way in the wilderness. If you're reading this, it's safe to assume that you have an Internet-capable device with all of the modern comforts that typically implies. Banished is the latest in that line, elaborating on the intricate, small-scale design of recent games like Tropico and creating something unique in the process. Still, the past few years have seen an explosion of clever city builders taking some huge steps toward developing personality and becoming more than their progenitor. SimCity's influence, both on the strategy genre and on gaming in general, is immense. IT development for forensic applications. Writing and auditing quality assurance procedures, ISO9000 and ISO17025. Coaching and mentoring of forensic identification trainees. Verification of both casework and evidence preparation. Preparation of evidence and presentation of evidence in court. Entered on the National Register of Fingerprint Experts 2003 - 2017.Īnalysis, Comparison and Evaluation of crime scene and custody fingerprints and footwear for both volume and major crime. Analysis of strategic forensic guidance and procedures.ġ999 - 2014, Forensic Identification Officer, Leicestershire Police.ĭual skilled in both Fingerprints (1999 – 2014) and Footwear (2006 - 2014). Analysis of quality assurance and administrative procedures. Representing the College for meetings and working groups, at both regional and national level. Design and delivery of assessments at all levels of forensic learning programs. Design of training materials for forensic learning programs. Delivery of training in both UK and international locations. Delivery of training to forensic professionals on national and international forensic learning programmes. Contributing to the development of policing standards and authorised professional practice across the range of policing for England and Wales.Ģ014 - 2017, Forensic Trainer, College of Policing. MA.Ģ017 - 2019, Lecturer / Senior Lecturer in Crime Scene Science, De Montfort University.Ģ017, Practice Developer, College of Policing. Postgraduate Certificate in Academic Practice. Professional Graduate Certificate in Education, Education and Training. 2019 - current, Senior Lecturer in Forensic Science, Nottingham Trent University.įellow of the HEA (FHEA). Its worth visiting Harvest on Fort Pond to try tasty calamari, calamari salads and pasta bolognese. Memorable sunsets, cocktails in the lounge, dining in the herb, vegetable, and flower garden and a. Dishes of Italian cuisine can be ordered at this pizzeria. If I could parse out the ratings I would say hostess service: 1 server service: 5 food: 4 Not sure we would return as there are better options but to be fair our initial interaction with the hostess left such a bad taste in our mouths that it was difficult to enjoy the rest of the evening even though everything after that was very, very positive. Harvest on Fort Pond is located on Montauks Fort Pond. New York State has a wide variety of shellfish available for harvest, including hard clams or quahogs, blue mussels, razor clams, soft clams, oysters and. The location seems to be the big draw here. Portions were very large and pizza seemed like it could have used a little stronger flavor, but overall was nice for a chill dinner on the water. In terms of the service we received once seated, it was great. Service in that respect was an absolute failure. She seemed either very new to the position, work in general, or was just rude (it was tough to say which) but acted like we were inconveniencing here to be put on the list to be seated. Book online for instant confirmation and 24/7 customer service. Upon arriving the young hostess seemed clueless and determined to not seat us. Discount hotels near Harvest on Fort Pond, Montauk (NY). Came here for a casual dinner without a reservation and had a very mixed experience, but overall positive after seating. The Final Fight universe was later folded over into the Street Fighter canon when characters from Final Fight started to appear in the Street Fighter series. As such, the game was originally known as Street Fighter '89, but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive Fighting Game. note This was more than a year before Street Fighter II. The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to Street Fighter. The game has life meters not only for the heroes, but also for the villains. Haggar teams up with Jessica's martial artist boyfriend Cody and his sparring partner Guy, a ninjutsu master seeking to test his skills and also himself a friend of Jessica, so that they can save the city and Jessica. In the original game, the Mad Gear gang kidnaps Jessica, the daughter of Mike Haggar, former pro wrestler and current mayor of Metro City, because Haggar would not turn a blind eye to their dominance of the city's underworld as the previous mayor had. It was ported to a variety of gaming platforms such as the SNES (in two different versions), the Sega CD, and the Game Boy Advance, among others. As one of the earliest games for Capcom's CPS hardware, Final Fight helped popularize the beat 'em up genre during the early-to-mid 1990s that was previously established with the likes of Irem's Kung Fu Master and Technos Japan's Renegade and Double Dragon. Demolish gangland henchmen, samurai swordsmen and musclebound crime bosses in a fist-to-nose frenzy!"įinal Fight is a belt-scrolling Beat 'em Up by Capcom, originally released for the arcades during the very end of 1989. Now you're Haggar, Cody or Guy, each with his own fighting style. Now there's gonna be some bone-crushing dues to pay! Jessica's boyfriend Cody and his friend Guy hit the streets hard with Haggar, denting heads downtown and slugging it out in the slums. Continued abuse of our services will cause your IP address to be blocked indefinitely." Mayor Mike Haggar vowed to snatch the streets of Metro City back from the crooks with his bare knuckles! But the Mad Gear Gang snatched his daughter Jessica. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. 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